Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
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Solarski, Chris Drawing Basics and Video Game Art: Classic to Cutting-Edge Art Techniques for Winning Video Game Design
Watson-Guptill 2012
Book ID: 92594
Drawing Basics and Video Game Art examines the connections between classical art and video games. Solarski gives readers a comprehensive introduction to basic and advanced drawing and design skillsÑlight, value, color, anatomy, concept developmentÑas well as detailed instruction for using these methods to design complex characters, worlds, and gameplay experiences. Artwork by the likes of Michelangelo, Titian, and Rubens are studied alongside AAA games like BioShock, Journey, the Mario series, and Portal 2, to demonstrate perpetual theories of depth, composition, movement, artistic anatomy, and expression.
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